Showing posts with label OUGD103. Show all posts
Showing posts with label OUGD103. Show all posts

Sunday, 31 May 2009

Speaking from experience, Mapping Leeds

For the final brief of the year I decided to create mapping of Leeds to help next years, year 1 intake on my course. I have never tried info graphics before so I admit this was partly an excuse to experiment with something new. I decided quite early on that I wanted to create a map that was detailed but with as little clutter as possible, having street names was really something that I wanted to avoid even though this would impact on how useful the map might be. My reasoning was that high quality, detailed mapping with all this information is easily available for free on the internet (Google Maps being the best as it combines so much information with actual satellite images). I knew to be effective I had to create something different from this so I decided to make a visually appealing map that would look good as a wall poster, but would also serve to highlight places of interest to new students. I also experimented with a smaller scale version with modified graphics to be use as a pocket guide, this in the end proved to be problematic as I felt It would not have either been as useful as a map or as visually appealing as the larger scale version so deciding that there was no real point in its existence. I abandoned this mid way through development and stuck with the A2 poster design for my final resolution.

So then, as most of my time of this brief was spent refining and developing my map, I thought it would be good to share some of this process on this blog.


map1.jpg map1.jpg picture by mitch20vt
1) This was quite an early version but already I had made some decisions that were carried right through to the final resolution: To create a contrast between the roads and the river I used strictly angular connections for all roads and curves for the waterways. The thickness of the roads looked far too heavy and even if you know Leeds there is little in the way of obious points of reference here to help you find your bearings, so I knew I had to add much more detail somehow.


map3.jpg map3.jpg picture by mitch20vt
2) More detail added, including all the roads in the maze that is Hyde Park! I felt at this stage it was defiantly coming together well and the basic graphical style would work, this colour scheme also worked far better than the magenta roads I first imagined. Having two thickness for the roads defiantly worked better than one as the concept of major and miner roads is well engraved into our minds when we think of places and directions.


map-4.jpg map-4.jpg picture by mitch20vt
3) Even more detail added: Again the idea for a dotted line for a path is well understood so I Incorporated this in the city center pedestrianized area and also on parkland. The railway line was also something I wanted to add because it is a strong reverence point, but I didnt see the point in adding just one station so I wanted to make sure them map extended enough to add Burley station as well. This was the main reason the map includes so much of Hyde park, but as I was already thinking about tilting the map to show perspective I knew the Hyde park area would appear smaller in the final version. I thought hard about if I should include the main ring road as it is pretty irrelevant to students who walk around Leeds, but in the end I drew in in with semi transparency as it does serve as another point of reference to finding places in relation to each other in the city, I also dotted the underground section of this.


map-6.jpg map-6.jpg picture by mitch20vt
4) I didnt really want to add more colours that was strictly necessary, but adding in parklad as green really helped highlight Hyde Park, which is a major student landmark in Leeds, I also added the old British Rail logo for the train stations, cheeky yes, but its still universally understood and seemed to sit well on the map as its a simple angular shape. Also you can see places being added as dots here.


map-7.jpg map-7.jpg picture by mitch20vt
5) Another colour change: After a good hard look at the work to date, I decided the orange just wasn't doing it for me so I changed the roads to a mid gray, obvious choice really as this is the colour of actual roads.


map-final2.jpg map-final2.jpg picture by mitch20vt
6) Final Map! I know this doesn't really work at this scale as it has been designed to be viewed close up as A2 scale but you can get the idea. Tilted back into 3D with tagging done lightly so not to distract from the map graphics itself. There are student halls, pubs/clubs and also some course related sites tagged as these were the places that my survey reveled this years students wanted to knew the way to when they started on the course. I did originally title it 'Leeds' but the I though that was pointless as it was never going to be anywhere else if it was given to students at a Leeds college, so I went with the minimal 'Map' as the title.

Saturday, 30 May 2009

OUGD103 Module Evaluation

What skills have you developed through this module and how effectively do you think you have applied them?

Looking at the work I have produced for this module, I defiantly think it is the best work I have produced so far on the course. I actually dont think I have learnt as many new skills this module, but I have certainly used the skills I have learn throughout the first two modules in far better ways and built on these to a great extent to produce this body of work. I am constantly surprised of often I turn to illustrator now as it was a program I hated when I first tried it. The type and grid brief was where I learnt most skills I think this module, this was quite educational and gave me a new perceptive on how papers and magazines are put together. It was great to have Lorenzo teaching this as he is clearly extremely experienced at doing grid based layouts, I found if I quizzed him about one point he would also tell me another five tips, trick and cheats that he uses which were fantastic to learn.


What approaches to/methods of research have you developed and how have they informed your design development process?

On this module I think I have used used research quite effectively. I have defiantly learnt the value of doing a quick questionnaire to gather opinion and ideas (but sadly so has the rest of the year so there was quite a lot to fill out some days! I have started to ask around more when needing other designers work for research as there is always someone who has seen exactly what you are looking for. I am still on track in buying one good book per module for my own collection (this time the brilliant Data Flow which helped my mapping project a great deal and will be a source of inspiration in the future i'm sure) Creative revief has also been a good companion recently thanks to its quality content mixed with a cover price the right side of ridiculous unlike others in the segment (I'm looking at you 'eye'). So I think all in all I am a lot more informed than ever before as a designer even if a lot of this influence has be subconscious rather than direct.


What strengths can you identify in your work and how have/will you capitalise on these?

I think my project and time management has been far better in this module, I think this is as a result of more practice doing design work as well as a conscious effort to plan ahead. I now have a far better idea how long certain tasks will take me.

What weaknesses can you identify in your work and how will you address these more fully?

I think sometimes I feel there is a general lack of ambition in my work, I still play safe to complete a brief competently rather than risk something that might end up spectacular (or spectacular bad) I think this is something I will reflect on over the summer as it is more to do with where I want the course to take me, but I think I have made progress in driving a couple of the briefs rather then letting them drive me, and this has resulted in better work and less stress. The final mapping brief went exceptionally smoothly and I did what I set out to archive as well as experimenting with something which is new to me. I think the reasons for this were having a clear goal from early on, having enough time set aside to experiment and learn as I went along.


Identify five things that you will do differently next time and what do you expect to gain from doing these?

1 - Proof read design sheets.
No more T-shits!

2 - Buy a layout pad.
Far too many bits of paper is starting to drive me crazy. I also do have a phobia of working big when I plan and develop ideas but I want to get more comfortable with at least A3 sized paper. At least I am now up to A4 scetchbooks rather than A5 or even A6 that I have used in the past

3 - Stay positive!
I had a bit of a down patch after Easter and found motivating myself very difficult, It has been a stressful year for lots of reasons but I need to remember the achievements I have made

4 - Be more proactive in seeking help and opinions.
At times I have been too quietly on my own rather than going to other for help and advice, the studio environment can overwhelm and stress me at times, probably drinking far too much coffee hasn't helped.

5 - Do some screen printing
I have been meaning to do this all year and not done any, I think the fact that I know it will take up a whole day (that I don't often feel I have to spare) as well as not really knowing how make best use of this has stopped me trying. Not good excuses and I really must do this next year.


Overall I am happy with the progress I have made this module and some of my work has passed my bedroom-wall-test for the first time this year (do I like a piece enough to bluetack it to my own my bedroom wall)

Sunday, 10 May 2009

PPD: examples of interactive design

Well for this PPD task we had to choose 5 examples of designs that are interactive in an interesting way and which might also influence our ongoing Speaking From Experiance brief. These are the 5 I chose..

 fedex-shirt.jpg
FedEx t-shirt design

I cant find out much about this design so I'm not sure if its an official FedEx promotion or not, but either way its a great idea for a t-shirt. I am thinking of doing a t-shirt design my my project possibly but something less obvious than a normal print on the front so this got me thinking.



http://www.adsneeze.com/media/2007/09/noodleslurper-2.jpg
Mondo Pasta ambient advert, Agency: Jung von Matt AG, Hamburg.

This is a great idea for an advert that was placed onto ships in Hanburg harbor. There is defiantly a trend towards this sort of 'ambient' campaigns at the moment, they are defined by a creative use of the existing environment to promote the product. I'm sure I dont need to explain this one!





Heineken Cape Town ambient billboard

Heineken seem to have embraced this style of advertising as I have seen a few simeler to this around the internet, again it interacts with the audience by creating an interesting illusion involving the existing environment. As my Speaking From Experience project involves helping people find their way around Leeds, I have been thinking how I can use the existing environment to my advantage.




Invisible by Reece Ward
Photoshop Eraser T-shirt by Reece Ward

This is an interesting one, I chose it because it would interact well but only with a target audience (Photoshop users) This is approproate to my brief because I want to target next years intake onto my graphic design course. Using a design that only other designers would 'get' might be a cool idea, but has the downside of being quite geeky and introverted. Still, this is a nice idea and works well as a t-shirt design.
(available from: http://www.redbubble.com/people/reeceward only £14.61)




http://kottkegae.appspot.com/images/uptown.jpg
Schulze & Webb 'Here and There' NYC map

Finally my personal favorite. I think this is the perhaps the best map design I have ever seen, it is visually stunning working as both a 3D and a 2D map at the same time. It is also (fairly) practical to use, I have a feeling this will get copied lots, but for now there are just two version looking in opposite directions of Manhattan NY. I am looking at developing more interesting mapping for Leeds but I am not going to try something this ambitious!
http://schulzeandwebb.com/hat/

Tuesday, 28 April 2009

Speaking From Experience: Project Proposal

This brief is about giving help and advice to next year's first year students starting on my course. The problems I identified from my own experiences were:

1) How to live on a student buget?
I get money 3 times a year rather than weekly when I worked, budgeting has been essential.

2) How to cope living in halls with other students?
This turned out to be ok (mostly) in my experience but it's something I was very worried about before I moved in!

3) How do you develop the essential skills you need for the course?
Adobe software and marker pen technique.

4) How to be a good student?
Never be late, forget about your social life between holidays.

5) How to find your way around Leeds and avoid getting lost?
We've all done it.


I chose the avoiding getting lost idea because I thought it may bring more scope for interesting work (we shall see).
I am going to make some sort of guide to help new student fond there way around from place to place in Leeds. I was surprised not to be handed this sort of guide myself when I started so I think it will defiantly be of benefit to new students.

To achieve this I am thinking of making a pack which will include a useful sized pocketbook that can be kept in a wallet or purse. Also I think a wall poster will be good, as new students moving into halls are always on the look out for a poster to fill the mass of magnolia you are faced with when you first move in.

Wednesday, 8 April 2009

Spread a message brief

Well, to be honest this didn't go as smoothly as I expected. It was a difficult two weeks, but more on that in a bit. I worked with Luke for this brief and chose the starting point of 'get people to live healthier lives'. We quickly decided to focus on what we saw as unnecessary lift use by students in our college. The research we found backed up our initial instincts that stair use should be encouraged and has real and measurable life long health benefits. It was great to find scientific papers to back up what we wanted to achieve, and we also observed the lift and made our own survey to find out why people did use it rather that walk up the stairs. Again the results matched our initial gut instincts: laziness, a mistaken belief it is quicker (it is, but only if the lift is already at the floor ready to take you up, not if you have to call it) and also a lack of understanding of the health benefits of stair use. This gave use a clear direction to make people think about their own lift use and we started with a proposal for signs that would be placed inside the lift above peoples heads saying these supposed thoughts ("because i'm lazy", "because its quicker", etc). This worked on this perticular lift because it has a large mirror inside that you can see your reflection in.

bloglift1.jpg bloglift1.jpg picture by mitch20vt
(test resolution)


This was presented to a crit with mixed results, mostly due to a lack of clear design direction for a final solution. Luke and myself found it very challenging to work together. This was a shame because it greatly influenced the strength of the work we produced, but in the end our working methods and project planning were so radically different we sadly only brought the worst out in each other.

Anyway, after this crit our body of work was handed over to another team to plan a final resolution, then handed back to us with a new spec to follow. This was actually very useful because they made quite a few decisions that would have been difficult and time consuming for me and Luke to agree on. They proposed quite a different solution for us to follow: Postcards and stickers to be picked up from  outside the lift doors to deliver our message, using images of lazy animals on the front and a text description about the health benefits of stair use on the back. It wasn't a solution I would have picked but I could see how it answered all parts of the brief quite neatly, particularly the 'spreading a message like a virus' part which our previous solution missed to a great extent, (the postcards could be sent off and the stickers could be taken away and stuck anywhere to spread a message beyond our initial target area). Also this would create a much needed clear and precise course for us to follow.

After the first week of not really working well together I felt the best solution would be to divide the workload into clear areas of responsibility, and have a timetable of what had to be done by when. This worked to a certain extent as we could both chose how and when to work, but the resolution obviously suffered from this less than collaborative approach. For the record, I designed the back, made the final card holder, took the photographs and made the design boards. Luke designed the fronts with the animal illustration, but was ill unfortunately so missed the final day sorting out the boards and the presentation.

tiger_2final.jpg tiger_2final.jpg picture by mitch20vt

rhino_final.jpg rhino_final.jpg picture by mitch20vt

lion_2final.jpg lion_2final.jpg picture by mitch20vt

cheetah_2final.jpg cheetah_2final.jpg picture by mitch20vt


needs-a-lift7-90k.jpg needs-a-lift7-90k.jpg picture by mitch20vt

(4 postcard front stickers, and the back design)



bloglift3.jpg bloglift3.jpg picture by mitch20vt

bloglift2.jpg bloglift2.jpg picture by mitch20vt

(in action)


all.jpg all.jpg picture by mitch20vt

b2.jpg b2.jpg picture by mitch20vt

(presentation boards)


Final crit brought nothing unexpected. I think everyone was very tired by Friday afternoon so the feedback and presentations weren't all that energetic. The lack of connection between the front and the card backs was picked up on, also it was questioned if some of the animals looked lazy enough to communicate our message. The fact that they functioned as both stickers and postcards seemed to go down well and I think I explained the concept well enough when I presented.

So in the end a very tiring and frustrating two weeks that ended in a half baked solution and a friendship severely strained - Ah well, lets just move on...

 




Thursday, 19 March 2009

Hangnail brief

"Pick a number between 1 and 1001."
This brief started simply enough, until we realized that the number corresponded with an entry in the book ' How to do 1001 things'. This brief has to be admired for its ingeniousness, but I was less than happy with my pick: 'How to Avoid Hangnails'.

It did take be a while to find an angle on this that interested me, but in the end I am satisfied with my resolution. After a couple of false starts I decided to go with the visual language of health and safety posters to bring awareness to hangnails problems in an ironic way. This seemed to suit the problem well as the solution is simple (moisturising helps prevent hangnails), and the problem itself is slight on the great scale of things.

The evaluation crits were very usefull with the main point coming across that I really should have taken these out into real situations and photographed the posters as they might be seen, rather than have the posters themselves as my final resolution. This is a very good point and something I should do with these. 

My finished posters:

Wednesday, 4 March 2009

Dont Panic, now live!

Just a very quick update on this. The poster is up and voting has started for these now!

It will be really cool if someone from our group wins this as there are some really nice entries, we will have to see.

After the final crit I made a few small tweaks to the design of mine. The biggest was on the ink cartridge in my poster, I removed an unnecessary black dividing line so it looks slightly more like a 'P'. I'm still not sure if I should have gone for a white background instead of the gray, I printed both and asked some opinions but couldn't decide so I left it as it was.

Anyway, click on the box below to go direct to my poster on the Don't Panic site, or click here for all the 'pure' entries.

Don't Panic

Sunday, 1 March 2009

Dont Panic, competition brief : Pure Poster

Wow, a live brief! I have really enjoyed working on this one because I do like the Don't Panic posters (I have 4 up in my room right now). I wanted to follow the basic style of what I would expect from a Don't Panic poster: Simple illustration in a bright and immediate style. These arn't especially deep but are always visually engaging and the best ones have a cleaver twist on the chosen theme. This months theme is 'pure' and of the ideas I had for it the one that had the best response from the crit was the idea of pure CMYK ink leaking from an inkjet cartridge. I played around with this theme and in the end I have the ink catrage and ink spelling out 'pure' and also mixing into the secondary colours. I am pretty pleased with the way it all came together, its not as good as it could be, but its as good as my illustrator skills can make it (I wanted to do more with the ink and I did try a few techniques to make it look more liquid but I just couldn't get it to look right)